The expected utility theory deals with the analysis of situations where individuals must make a decision without knowing which outcomes may result from that decision, this is, decision making under uncertainty. These individuals will choose the act that will result in the highest expected utility, being this the sum of the products of probability and utility over all possible outcomes. The decision made will also depend on the agent’s risk aversion and the utility of other agents.
The base of the theory are lotteries, or gambles, (Ln) each one defined by all possible outcomes or consequences (C1,C2,…,Cn) and their corresponding probabilities (p1, p2,…,pi, with ∑pi=1).
EU(L) = U(c2)p1 + U(c2)p2 + … + U(cn)pn
The term expected utility was first introduced by Daniel Bernoulli who used it to solve the St. Petersburg paradox, as the expected value was not sufficient for its resolution. However, John von Neumann and Oskar Morgenstern, in their book “Theory of Games and Economic Behavior”, 1944, considered the cornerstone of expected utility theory, provided great contributions and built a mathematical foundation for Bernoulli’s solution of the paradox. They developed a set of axioms for the preferential relations in order to guarantee that the utility function is well-behaved:
1.Axioms of order:
Completeness L0L1 or L1
L0 or L0∿L1
Reflexive L0L0
Transitive L0L1 ; L1
L2 ↔ L0
L2
2.Continuity: L0L1 ; L1
L2
with p∊ [0,1] so that L1∿ p L0+(1-p)L2
3.Rationality: in order to maximize results, the highest probability will be chosen (ceteris paribus)
4.Rational Equivalence: agents will evaluate rationally the probabilities of the different results
5.Independence (sure thing principle): if L0L1 →β*L0+ (1- β)*L2
β*L1 +(1- β)*L2